Some cool Updates


Hello everyone, long time no see!

It's been a while since I wanted to write another post for our fanbase on itch.io, as it's the place where we trully started to share the game. I must confess that we had a lot to do on the game, on so many topic, (and a lot too on a personal side) and I didn't find the time until now.  So, what can you expect of the next few months?

First, the full game is almost complete. We added a few game mode, worked a lot on the graphics, and we Even got a new team member, Louise, who is in charge of the sound effects. She did a wonderful job, you can say goodbye to all of the 8 bits sounds that were ripping you ears appart in the current demo !

In terms of content, we have more than 300 pieces of level that you will be able to run on. Some new obstacles too, and several cutscene, and even dialogs!  We made efforts to make the game less cryptic and the story more understandable. That said, there are some answer you will have to find on your own!

Our plans for the future are still not yet defined clearly, but I can say for sure that there will be another demo! We wanted to have the game on Steam too, and there is a upcoming demo festival in october, so we wanted to make good use of this opportunity to reach more players through Steam. The demo we worked on will end here on itch.io as well, soon after the start of the festival. 

For the final game, don't expect anything before Christmas, but hopefully it won't be long. The release will occur on Steam and itch.io around the same time. We also want to share the soundtrack from Thomas on many platform as possible, so if you like the music in the alpha version, maybe it's an information you'll be happy to read! Expect at least Bandcamp, Spotify and Apple Music if everything goes fine. 

We still have other annoucements to make, the release date for example, but it will be for another update :)

Again, thanks a lot for playing our game. Run: The world in-between is our baby, we are very proud of what we achieved and seeing people having fun with it is the best reward we could dream of. 

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